#ifndef PKMNLIB_PKMNSCRIPT_HPP #define PKMNLIB_PKMNSCRIPT_HPP #include namespace PkmnLib::Battling { class PkmnScript : public CreatureLib::Battling::Script { public: virtual void ModifyCriticalStage(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target, uint8_t hit, uint8_t* critStage){}; virtual void ModifyExperienceGain(CreatureLib::Battling::Creature* faintedMon, CreatureLib::Battling::Creature* winningMon, uint32_t experienceGain){}; }; } #endif // PKMNLIB_PKMNSCRIPT_HPP