#ifndef PKMNLIB_CREATEPOKEMON_HPP #define PKMNLIB_CREATEPOKEMON_HPP #include #include "Pokemon.hpp" namespace PkmnLib::Battling { class CreatePokemon { private: const BattleLibrary* _library; std::string _species; std::string _forme = "default"; uint8_t _level; std::string _nickname = ""; std::string _ability = ""; uint8_t _nature = 255; CreatureLib::Library::Gender _gender = static_cast(-1); std::string _heldItem = ""; uint32_t _identifier = 0; std::vector> _attacks = {}; uint8_t _ivHp = 0; uint8_t _ivAttack = 0; uint8_t _ivDefense = 0; uint8_t _ivSpAtt = 0; uint8_t _ivSpDef = 0; uint8_t _ivSpeed = 0; uint8_t _evHp = 0; uint8_t _evAttack = 0; uint8_t _evDefense = 0; uint8_t _evSpAtt = 0; uint8_t _evSpDef = 0; uint8_t _evSpeed = 0; bool _shininessSet = false; bool _isShiny = false; public: CreatePokemon(const BattleLibrary* library, std::string species, uint8_t level) : _library(library), _species(std::move(species)), _level(level) {} CreatePokemon* WithForme(const std::string& forme); CreatePokemon* WithGender(CreatureLib::Library::Gender gender); CreatePokemon* IsShiny(bool value); CreatePokemon* WithHeldItem(const std::string& item); CreatePokemon* WithRandomIndividualValues(CreatureLib::Core::Random rand = CreatureLib::Core::Random()); CreatePokemon* WithIndividualValue(CreatureLib::Core::Statistic stat, uint8_t value); CreatePokemon* WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef, uint8_t speed); CreatePokemon* WithEffortValue(CreatureLib::Core::Statistic stat, uint8_t value); CreatePokemon* WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef, uint8_t speed); CreatePokemon* WithNature(const std::string& nature); Pokemon* Build(); }; } #endif // PKMNLIB_CREATEPOKEMON_HPP