#include "../../src/Library/Species/SpeciesLibrary.hpp" #include "../Core.hpp" using namespace PkmnLib::Library; export_func const SpeciesLibrary* PkmnLib_SpeciesLibrary_Construct(size_t initialCapacity) { return new SpeciesLibrary(initialCapacity); }; export_func u8 PkmnLib_SpeciesLibrary_FindPreEvolution(const PokemonSpecies*& out, const SpeciesLibrary* p, const PokemonSpecies* species) { Try( auto v = p->FindPreEvolution(species); if (!v.has_value()) { out = nullptr; } else { out = v.value().GetRaw(); }) }