#include "../../src/Battling/PkmnScript.hpp" #include "../../src/Battling/EvolutionScript.hpp" #include "../../src/Battling/Pokemon/Pokemon.hpp" #include "../Core.hpp" using namespace PkmnLib::Battling; export_func uint8_t PkmnLib_PkmnScript_ModifyCriticalStage(PkmnScript* script, CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target, uint8_t hit, uint8_t* critStage) { Try(script->ModifyCriticalStage(attack, target, hit, critStage);) } export_func u8 PkmnLib_EvolutionScript_DoesEvolveFromLevelUp(EvolutionScript* script, const PkmnLib::Library::EvolutionData* evoData, const Pokemon* pokemon, bool* out) { Try(script->DoesEvolveFromLevelUp(evoData, pokemon, out)); }