From b6f539b1f786915e2bf8475ef6d7983fb8271fbf Mon Sep 17 00:00:00 2001 From: Deukhoofd Date: Sat, 12 Mar 2022 13:01:48 +0100 Subject: [PATCH] Add angelscript getter for number of hits on an executingmove --- .../TypeRegistry/Battling/RegisterExecutingAttack.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp b/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp index 3f42091..53eea9b 100644 --- a/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp +++ b/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp @@ -40,6 +40,8 @@ void RegisterExecutingAttack::RegisterExecutingAttackType(asIScriptEngine* engin GetAttack); REGISTER_GETTER("ExecutingMove", "MoveData@ get_UseMove() const property", CreatureLib::Battling::ExecutingAttack, GetUseAttack); + REGISTER_GETTER("ExecutingMove", "uint8 get_NumberOfHits() const property", CreatureLib::Battling::ExecutingAttack, + GetNumberOfHits); auto r = engine->RegisterObjectMethod("ExecutingMove", "HitData@ GetHitData(Pokemon@ target, uint8 hit) const", asFUNCTION(GetHitDataWrapper), asCALL_CDECL_OBJFIRST);