From 10f7f38c2d1c4d46ce25d1ec7eacb3aabd8ef2af Mon Sep 17 00:00:00 2001 From: Deukhoofd Date: Fri, 10 Apr 2020 21:18:18 +0200 Subject: [PATCH] Implements float Effect Parameter. --- .../TypeRegistry/Library/RegisterEffectParameter.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/ScriptResolving/AngelScript/TypeRegistry/Library/RegisterEffectParameter.cpp b/src/ScriptResolving/AngelScript/TypeRegistry/Library/RegisterEffectParameter.cpp index a5af72b..627c3e6 100644 --- a/src/ScriptResolving/AngelScript/TypeRegistry/Library/RegisterEffectParameter.cpp +++ b/src/ScriptResolving/AngelScript/TypeRegistry/Library/RegisterEffectParameter.cpp @@ -31,6 +31,9 @@ void RegisterEffectParameter::Register(asIScriptEngine* engine) { r = engine->RegisterObjectMethod("EffectParameter", "int64 AsInt() const", asMETHOD(CreatureLib::Library::EffectParameter, AsInt), asCALL_THISCALL); Assert(r >= 0); + r = engine->RegisterObjectMethod("EffectParameter", "float AsFloat() const", + asMETHOD(CreatureLib::Library::EffectParameter, AsFloat), asCALL_THISCALL); + Assert(r >= 0); r = engine->RegisterObjectMethod( "EffectParameter", "string AsString() const", asFUNCTIONPR(AsString, (const CreatureLib::Library::EffectParameter*), std::string), asCALL_CDECL_OBJFIRST);