PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/ProtectionEffectScript.cs

20 lines
515 B
C#

using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
public abstract class ProtectionEffectScript : Script
{
/// <inheritdoc />
public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
if (target.BattleData == null)
return;
if (!executingMove.UseMove.HasFlag("protect"))
return;
block = true;
}
}