PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/BeakBlastEffect.cs

18 lines
489 B
C#

using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Dynamic.ScriptHandling.Registry;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "beak_blast_effect")]
public class BeakBlastEffect : Script
{
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
if (move.UseMove.HasFlag("contact"))
{
move.User.SetStatus("burned");
}
}
}