44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using PkmnLib.Static.Species;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Static.Libraries;
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/// <summary>
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/// The library for all species in the game.
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/// </summary>
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public interface IReadOnlySpeciesLibrary : IEnumerable<ISpecies>
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{
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/// <summary>
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/// Tries to get a species from the library. Returns false if the species is not found.
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/// </summary>
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bool TryGet(StringKey key, [MaybeNullWhen(false)] out ISpecies value);
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bool TryGetById(int id, [MaybeNullWhen(false)] out ISpecies value);
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/// <summary>
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/// Gets a random species from the library.
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/// </summary>
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ISpecies GetRandom(IRandom random);
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/// <summary>
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/// The amount of species in the library.
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Whether the library is empty.
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/// </summary>
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bool IsEmpty { get; }
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}
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/// <inheritdoc cref="IReadOnlySpeciesLibrary"/>
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public class SpeciesLibrary : DataLibrary<ISpecies>, IReadOnlySpeciesLibrary
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{
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/// <inheritdoc />
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public bool TryGetById(int id, [MaybeNullWhen(false)] out ISpecies value)
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{
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return this.FirstOrDefault(s => s.Id == id) is { } species
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? (value = species) != null
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: (value = default) != null;
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}
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} |