PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/BanefulBunkerEffect.cs

17 lines
583 B
C#

using PkmnLib.Dynamic.Models;
using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
public class BanefulBunkerEffect : ProtectionEffectScript
{
/// <inheritdoc />
public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
base.BlockIncomingHit(executingMove, target, hitIndex, ref block);
if (executingMove.UseMove.Category != MoveCategory.Status && executingMove.UseMove.HasFlag("contact"))
{
executingMove.User.SetStatus("poisoned");
}
}
}