PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/IceFang.cs

24 lines
672 B
C#

using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "ice_fang")]
public class IceFang : Script
{
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = move.User.BattleData;
if (battleData == null)
return;
if (battleData.Battle.Random.EffectChance(10, move, target, hit))
{
target.SetStatus("frozen");
}
if (battleData.Battle.Random.EffectChance(10, move, target, hit))
{
target.Volatile.Add(new FlinchEffect());
}
}
}