PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/FreezeShock.cs

23 lines
686 B
C#

using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "freeze_shock")]
public class FreezeShock : BaseChargeMove<RequireChargeEffect>
{
/// <inheritdoc />
public override RequireChargeEffect CreateVolatile(IPokemon user) => new(user, "freeze_shock");
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = target.BattleData;
if (battleData == null)
return;
if (battleData.Battle.Random.EffectChance(30, move, target, hit))
{
target.SetStatus("paralyzed");
}
}
}