79 lines
2.4 KiB
C#
79 lines
2.4 KiB
C#
using System.Text.Json.Nodes;
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using System.Text.Json.Serialization;
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using CSPath;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.Models.Choices;
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using JsonSerializer = System.Text.Json.JsonSerializer;
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namespace PkmnLib.Tests.Integration.Models;
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[JsonDerivedType(typeof(SetPokemonAction), "setPokemon")]
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[JsonDerivedType(typeof(SetMoveChoiceAction), "setMoveChoice")]
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[JsonDerivedType(typeof(SetPassChoiceAction), "setPassChoice")]
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[JsonDerivedType(typeof(AssertAction), "assert")]
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public abstract class IntegrationTestAction
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{
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public abstract void Execute(IBattle battle);
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}
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public class SetPokemonAction : IntegrationTestAction
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{
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public List<byte> Place { get; set; } = null!;
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public List<byte> FromParty { get; set; } = null!;
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public override void Execute(IBattle battle)
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{
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var mon = battle.Parties[FromParty[0]].Party[FromParty[1]];
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battle.Sides[Place[0]].SwapPokemon(Place[1], mon);
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}
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}
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public class SetMoveChoiceAction : IntegrationTestAction
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{
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public List<byte> Place { get; set; } = null!;
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public string Move { get; set; } = null!;
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public List<byte> Target { get; set; } = null!;
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/// <inheritdoc />
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public override void Execute(IBattle battle)
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{
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var user = battle.Sides[Place[0]].Pokemon[Place[1]];
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Assert.That(user, Is.Not.Null);
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var move = user.Moves.First(m => m?.MoveData.Name == Move);
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Assert.That(move, Is.Not.Null);
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var res = battle.TrySetChoice(new MoveChoice(user, move, Target[0], Target[1]));
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Assert.That(res, Is.True);
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}
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}
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public class SetPassChoiceAction : IntegrationTestAction
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{
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public List<byte> Place { get; set; } = null!;
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/// <inheritdoc />
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public override void Execute(IBattle battle)
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{
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var user = battle.Sides[Place[0]].Pokemon[Place[1]];
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Assert.That(user, Is.Not.Null);
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var res = battle.TrySetChoice(new PassChoice(user));
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Assert.That(res, Is.True);
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}
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}
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public class AssertAction : IntegrationTestAction
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{
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public string Value { get; set; } = null!;
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public JsonNode Expected { get; set; } = null!;
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/// <inheritdoc />
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public override void Execute(IBattle battle)
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{
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var list = battle.Path(Value).ToList();
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var value = list.Count == 1 ? list[0] : list;
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var serialized = JsonSerializer.Serialize(value);
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Assert.That(serialized, Is.EqualTo(Expected.ToJsonString()));
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}
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} |