PkmnLib.NET/PkmnLib.Dynamic/Models/Choices/ItemChoice.cs

58 lines
1.3 KiB
C#

using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Static;
namespace PkmnLib.Dynamic.Models.Choices;
/// <summary>
/// A choice to use an item
/// </summary>
public interface IItemChoice : ITurnChoice
{
/// <summary>
/// The item that is used.
/// </summary>
public IItem Item { get; }
/// <summary>
/// The side the move is targeted at.
/// </summary>
byte? TargetSide { get; }
/// <summary>
/// The position the move is targeted at.
/// </summary>
byte? TargetPosition { get; }
}
/// <inheritdoc cref="IItemChoice"/>
public class ItemChoice : TurnChoice, IItemChoice
{
public ItemChoice(IPokemon user, IItem item, byte? targetSide, byte? targetPosition) : base(user)
{
Item = item;
TargetSide = targetSide;
TargetPosition = targetPosition;
}
public IItem Item { get; }
/// <inheritdoc />
public byte? TargetSide { get; }
/// <inheritdoc />
public byte? TargetPosition { get; }
/// <inheritdoc />
public override int ScriptCount => User.ScriptCount;
/// <inheritdoc />
public override void GetOwnScripts(List<IEnumerable<ScriptContainer>> scripts)
{
}
/// <inheritdoc />
public override void CollectScripts(List<IEnumerable<ScriptContainer>> scripts)
{
User.CollectScripts(scripts);
}
}