66 lines
1.5 KiB
C#
66 lines
1.5 KiB
C#
using System.Collections.Generic;
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namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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[Script(ScriptCategory.Side, "doom_desire_effect")]
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public class DoomDesireEffect : Script
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{
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private class Target
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{
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public byte Position { get; }
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public uint Damage { get; }
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public int Turns { get; set; }
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public Target(byte position, uint damage)
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{
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Position = position;
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Damage = damage;
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Turns = 3;
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}
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}
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private readonly IBattleSide? _side;
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private List<Target> _targets = new();
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public DoomDesireEffect(IBattleSide side)
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{
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_side = side;
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}
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public void AddTarget(byte position, uint damage)
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{
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_targets.Add(new Target(position, damage));
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}
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public bool HasTarget(byte position)
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{
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return _targets.Exists(x => x.Position == position);
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}
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/// <inheritdoc />
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public override void OnEndTurn(IBattle battle)
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{
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if (_side == null)
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return;
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var toRemove = new List<Target>();
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foreach (var v in _targets)
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{
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v.Turns--;
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if (v.Turns == 0)
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{
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var pokemon = _side.Pokemon[v.Position];
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pokemon?.Damage(v.Damage, DamageSource.Misc);
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toRemove.Add(v);
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}
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}
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foreach (var v in toRemove)
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{
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_targets.Remove(v);
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}
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if (_targets.Count == 0)
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{
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RemoveSelf();
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}
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}
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} |