PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/BideEffect.cs

57 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using PkmnLib.Plugin.Gen7.Scripts.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "bide")]
public class BideEffect : Script
{
private readonly IPokemon? _owner;
public byte Turns;
public uint DamageTaken;
public readonly List<IPokemon> HitBy = [];
private BideEffect()
{
}
public BideEffect(IPokemon owner)
{
_owner = owner;
}
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
HitBy.Add(move.User);
}
/// <inheritdoc />
public override void OnDamage(IPokemon pokemon, DamageSource source, uint oldHealth, uint newHealth)
{
DamageTaken += oldHealth - newHealth;
}
private ITurnChoice? _choice;
/// <inheritdoc />
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
{
if (_owner == null)
return;
var ownerBattleData = _owner.BattleData;
if (ownerBattleData == null)
return;
if (ownerBattleData.SideIndex != sideIndex || ownerBattleData.Position != position)
return;
if (_choice != null)
{
choice = _choice;
return;
}
var opposingSideIndex = (byte)(_owner.BattleData?.SideIndex == 0 ? 1 : 0);
choice = TurnChoiceHelper.CreateMoveChoice(_owner, "bide", opposingSideIndex, position);
}
}