PkmnLib.NET/PkmnLib.Dynamic/GlobalUsings.cs

14 lines
279 B
C#

global using LevelInt = byte;
namespace PkmnLib.Dynamic;
/// <summary>
/// Constants used in the dynamic library.
/// </summary>
public class Const
{
/// <summary>
/// The max number of moves a Pokemon can have.
/// </summary>
public const int MovesCount = 4;
}