using PkmnLib.Static.Utils; namespace PkmnLib.Plugin.Gen7.Scripts.Battle; [Script(ScriptCategory.Battle, "mud_sport")] public class MudSportEffect : Script { private int _turnsLeft = 5; /// public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower) { if (move.UseMove.MoveType.Name == "electric") { basePower = basePower.MultiplyOrMax(2f / 3f); } } /// public override void OnEndTurn(IScriptSource owner, IBattle battle) { _turnsLeft--; if (_turnsLeft <= 0) { RemoveSelf(); } } }