namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "flare_blitz")]
public class FlareBlitz : Script, IScriptOnSecondaryEffect
{
///
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = target.BattleData;
if (battleData == null)
return;
var hitData = move.GetHitData(target, hit);
var recoilDamage = hitData.Damage * (1 / 3);
var triggerArgs = new CustomTriggers.ModifyRecoilArgs(move, target, hit, hitData.Damage, recoilDamage);
move.RunScriptHook(x => x.CustomTrigger(CustomTriggers.ModifyRecoil, triggerArgs));
if (triggerArgs.Prevent)
return;
if (battleData.Battle.Random.EffectChance(10, move, target, hit))
{
target.SetStatus("burned", move.User);
}
move.User.Damage(recoilDamage, DamageSource.Misc);
}
}