using PkmnLib.Plugin.Gen7.Scripts.Battle;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "snatch")]
public class Snatch : Script
{
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
move.Battle.Volatile.Add(new SnatchEffect());
var snatchEffect = move.Battle.Volatile.Get();
snatchEffect?.AddSnatcher(target);
}
}