namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
///
/// No Guard is an ability that ensures all moves used by and against the Pokémon hit without fail.
///
/// Bulbapedia - No Guard
///
[Script(ScriptCategory.Ability, "no_guard")]
public class NoGuard : Script
{
///
public override void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
modifiedAccuracy = 2000;
}
///
public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
modifiedAccuracy = 2000;
}
}