namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "conversion_2")] public class Conversion2 : Script, IScriptOnSecondaryEffect { /// public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { var previousTurnChoices = target.BattleData?.Battle.PreviousTurnChoices; var nextExecutingChoice = target.BattleData?.Battle.ChoiceQueue?.Peek(); var lastMoveByTarget = target.BattleData?.LastMoveChoice; if (lastMoveByTarget == null) { move.GetHitData(target, hit).Fail(); return; } var typeLibrary = move.User.BattleData!.Battle.Library.StaticLibrary.Types; // Get all types against which the last move would be not very effective var type = typeLibrary.GetAllEffectivenessFromAttacking(lastMoveByTarget.ChosenMove.MoveData.MoveType) .Where(x => x.effectiveness < 1) // Shuffle them randomly, but deterministically .OrderBy(_ => move.User.BattleData.Battle.Random.GetInt()).ThenBy(x => x.type.Value) // And grab the first one .Select(x => x.type).FirstOrDefault(); if (type == null) { move.GetHitData(target, hit).Fail(); return; } move.User.SetTypes([type]); } }