using PkmnLib.Dynamic.Models; namespace PkmnLib.Dynamic.Events; /// /// Represents an event that occurs when a Pokémon gains enough experience points to level up. /// public class LevelUpEvent : IEventData { /// public LevelUpEvent(IPokemon pokemon, int previousLevel, int newLevel) { Pokemon = pokemon; PreviousLevel = previousLevel; NewLevel = newLevel; } /// /// The new level of the Pokémon after leveling up. /// public int NewLevel { get; set; } /// /// The previous level of the Pokémon before leveling up. /// public int PreviousLevel { get; set; } /// /// The Pokémon that leveled up. /// public IPokemon Pokemon { get; set; } /// public EventBatchId BatchId { get; init; } }