using PkmnLib.Dynamic.Models; namespace PkmnLib.Dynamic.Events; /// /// Represents an event that occurs when a Pokémon gains experience. /// public class ExperienceGainEvent : IEventData { /// public ExperienceGainEvent(IPokemon pokemon, uint previousExperience, uint newExperience) { Pokemon = pokemon; PreviousExperience = previousExperience; NewExperience = newExperience; } /// /// The Pokémon that gained experience. /// public IPokemon Pokemon { get; set; } /// /// The amount of experience the Pokémon had before the gain. /// public uint PreviousExperience { get; } /// /// The amount of experience the Pokémon has after the gain. /// public uint NewExperience { get; } /// public EventBatchId BatchId { get; init; } }