namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
///
/// Magnet Pull is an ability that prevents Steel-type Pokémon from fleeing or switching out.
///
/// Bulbapedia - Magnet Pull
///
[Script(ScriptCategory.Ability, "magnet_pull")]
public class MagnetPull : Script
{
///
public override void PreventOpponentRunAway(IFleeChoice choice, ref bool prevent)
{
if (choice.User.Types.Any(x => x.Name == "steel"))
prevent = true;
}
///
public override void PreventOpponentSwitch(ISwitchChoice choice, ref bool prevent)
{
if (choice.User.Types.Any(x => x.Name == "steel"))
prevent = true;
}
}