namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "misty_terrain")]
public class MistyTerrain : Script, IScriptOnSecondaryEffect
{
///
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
var battle = move.User.Battle;
if (battle is null)
return;
battle.SetTerrain(ScriptUtils.ResolveName());
}
}