namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "power_trick")] public class PowerTrickEffect : Script { /// public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat, ref uint value) { value = defensiveStat; } /// public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat, ref uint value) { value = offensiveStat; } }