using PkmnLib.Static;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
///
/// Implements the secondary effect of Payback, which doubles the move's power if the user moves after the target.
///
[Script(ScriptCategory.Move, "payback")]
public class Payback : Script
{
///
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
{
var battleData = move.User.BattleData;
// Check if the target has already moved this turn
if (battleData?.Battle.ChoiceQueue?.FirstOrDefault(x => x.User == target) != null)
{
basePower = basePower.MultiplyOrMax(2);
}
}
}