using PkmnLib.Plugin.Gen7.Scripts.Pokemon; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "mean_look")] public class MeanLook : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { var targetEffect = target.Volatile.Add(new MeanLookEffectTarget()); var userEffect = new MeanLookEffectUser(targetEffect); move.User.Volatile.Add(userEffect); } }