namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "telekinesis")]
public class TelekinesisEffect : Script, IScriptChangeIncomingEffectiveness
{
///
public override void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
modifiedAccuracy = 255;
}
///
public override void IsFloating(IPokemon pokemon, ref bool isFloating)
{
isFloating = true;
}
///
public void ChangeIncomingEffectiveness(IExecutingMove executingMove, IPokemon target, byte hitIndex,
ref float effectiveness)
{
if (executingMove.UseMove.MoveType.Name == "ground")
effectiveness = 0;
}
}