using PkmnLib.Plugin.Gen7.Scripts.Utils; namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "charge_move_effect")] public class ChargeMoveEffect : Script, IScriptForceTurnSelection { public readonly StringKey MoveName; private readonly IPokemon _user; private readonly byte _targetSide; private readonly byte _targetPosition; public ChargeMoveEffect(StringKey moveName, IPokemon user, byte targetSide, byte targetPosition) { MoveName = moveName; _user = user; _targetSide = targetSide; _targetPosition = targetPosition; } /// public void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice) { choice = TurnChoiceHelper.CreateMoveChoice(_user, MoveName, _targetSide, _targetPosition); } }