namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "psyshock")]
public class Psyshock : Script, IScriptChangeDefensiveStatValue
{
///
public void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
ImmutableStatisticSet targetStats, Statistic stat, ref uint value)
{
value = targetStats.Defense;
}
}