namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "misty_terrain")] public class MistyTerrain : Script, IScriptOnSecondaryEffect { /// public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { var battle = move.User.BattleData?.Battle; if (battle is null) return; battle.SetTerrain(ScriptUtils.ResolveName()); } }