using PkmnLib.Plugin.Gen7.Scripts.Pokemon; namespace PkmnLib.Plugin.Gen7.Scripts.Side; [Script(ScriptCategory.Side, "safe_guard")] public class SafeguardEffect : Script, IScriptPreventStatusChange, IScriptPreventVolatileAdd { /// public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus) { preventStatus = true; } /// public void PreventVolatileAdd(IScriptSource parent, Script script, ref bool preventVolatileAdd) { if (script.Category == ScriptCategory.Pokemon && script.Name == ScriptUtils.ResolveName()) preventVolatileAdd = true; } }