using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Side;
[Script(ScriptCategory.Side, "safe_guard")]
public class SafeguardEffect : Script, IScriptPreventStatusChange, IScriptPreventVolatileAdd
{
///
public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus)
{
preventStatus = true;
}
///
public void PreventVolatileAdd(IScriptSource parent, Script script, ref bool preventVolatileAdd)
{
if (script.Category == ScriptCategory.Pokemon && script.Name == ScriptUtils.ResolveName())
preventVolatileAdd = true;
}
}