namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
///
/// Sand Force is an ability that boosts the power of Rock, Ground, and Steel-type moves in a sandstorm.
///
/// Bulbapedia - Sand Force
///
[Script(ScriptCategory.Ability, "sand_force")]
public class SandForce : Script, IScriptChangeBasePower, IScriptCustomTrigger
{
///
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
{
if (move.Battle.WeatherName == ScriptUtils.ResolveName())
{
var type = move.GetHitData(target, hit).Type;
if (type != null &&
(type.Value.Name == "rock" || type.Value.Name == "ground" || type.Value.Name == "steel"))
{
basePower = basePower.MultiplyOrMax(1.3f);
}
}
}
///
public void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
{
if (eventName == CustomTriggers.BypassSandstormDamage &&
args is CustomTriggers.BypassSandstormDamageArgs bypassArgs)
{
bypassArgs.Bypass = true;
}
}
}