namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "sparkling_aria")]
public class SparklingAria : Script
{
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
if (target.HasStatus(ScriptUtils.ResolveName()))
target.ClearStatus();
}
}