using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "razor_wind")]
public class RazorWind : Script, IScriptPreventMove
{
///
public void PreventMove(IExecutingMove move, ref bool prevent)
{
var chargeMoveEffect = move.User.Volatile.Get();
if (chargeMoveEffect != null && chargeMoveEffect.MoveName == move.UseMove.Name)
return;
prevent = true;
move.User.Volatile.Add(new ChargeMoveEffect(move.UseMove.Name, move.User, move.MoveChoice.TargetSide,
move.MoveChoice.TargetPosition));
}
///
public override void ChangeCriticalStage(IExecutingMove move, IPokemon target, byte hit, ref byte stage)
{
stage += 1;
}
}