using PkmnLib.Plugin.Gen7.Scripts.Pokemon; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "razor_wind")] public class RazorWind : Script, IScriptPreventMove { /// public void PreventMove(IExecutingMove move, ref bool prevent) { var chargeMoveEffect = move.User.Volatile.Get(); if (chargeMoveEffect != null && chargeMoveEffect.MoveName == move.UseMove.Name) return; prevent = true; move.User.Volatile.Add(new ChargeMoveEffect(move.UseMove.Name, move.User, move.MoveChoice.TargetSide, move.MoveChoice.TargetPosition)); } /// public override void ChangeCriticalStage(IExecutingMove move, IPokemon target, byte hit, ref byte stage) { stage += 1; } }