using PkmnLib.Dynamic.Models; using PkmnLib.Dynamic.ScriptHandling; using PkmnLib.Dynamic.ScriptHandling.Registry; namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "flinch_effect")] public class FlinchEffect : Script { /// public override void PreventMove(IExecutingMove move, ref bool prevent) { prevent = true; RemoveSelf(); } }