using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Static;
namespace PkmnLib.Dynamic.Models.Choices;
///
/// A choice to use an item
///
public interface IItemChoice : ITurnChoice
{
}
///
public class ItemChoice : TurnChoice, IItemChoice
{
public ItemChoice(IPokemon user, IItem item) : base(user)
{
Item = item;
}
public IItem Item { get; }
///
public override int ScriptCount => User.ScriptCount;
///
public override void GetOwnScripts(List> scripts)
{
}
///
public override void CollectScripts(List> scripts)
{
User.CollectScripts(scripts);
}
}