using PkmnLib.Plugin.Gen7.Scripts.Pokemon; using PkmnLib.Static; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "geomancy")] public class Geomancy : BaseChargeMove { /// public override RequireChargeEffect CreateVolatile(IPokemon user) => new(user, "geomancy"); /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { EventBatchId eventBatchId = new(); move.User.ChangeStatBoost(Statistic.SpecialAttack, 2, true, eventBatchId); move.User.ChangeStatBoost(Statistic.SpecialDefense, 2, true, eventBatchId); move.User.ChangeStatBoost(Statistic.Speed, 2, true, eventBatchId); } }