using System; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "frustration")] public class Frustration : Script { /// public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower) { var friendship = move.User.Happiness; basePower = Math.Min((byte)1, (byte)((255 - friendship) * 2 / 5)); } }