namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "telekinesis")] public class TelekinesisEffect : Script, IScriptChangeIncomingEffectiveness, IScriptIsFloating, IScriptChangeIncomingAccuracy { /// public void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy) { modifiedAccuracy = 255; } /// public void IsFloating(IPokemon pokemon, ref bool isFloating) { isFloating = true; } /// public void ChangeIncomingEffectiveness(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref float effectiveness) { if (executingMove.UseMove.MoveType.Name == "ground") effectiveness = 0; } }