namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "lock_on")] public class LockOnEffect : Script, IScriptOnEndTurn, IScriptChangeAccuracy { private readonly IPokemon _placer; public LockOnEffect(IPokemon placer) { _placer = placer; } /// public void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy) { if (_placer != target) return; modifiedAccuracy = 255; } /// public void OnEndTurn(IScriptSource owner, IBattle battle) { RemoveSelf(); } }