namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "ghostcurse")]
public class GhostCurseEffect : Script, IScriptOnEndTurn, IAIInfoScriptExpectedEndOfTurnDamage
{
private IPokemon _pokemon;
public GhostCurseEffect(IPokemon pokemon)
{
_pokemon = pokemon;
}
///
public void OnEndTurn(IScriptSource owner, IBattle battle)
{
_pokemon.Damage(_pokemon.CurrentHealth / 4, DamageSource.Misc);
}
///
public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
{
damage += (int)(_pokemon.CurrentHealth / 4f);
}
}