namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "sparkling_aria")] public class SparklingAria : Script, IScriptOnSecondaryEffect { /// public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { if (target.HasStatus(ScriptUtils.ResolveName())) target.ClearStatus(); } }