using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
///
/// Stench is an ability that may cause the target to flinch when hit by a damaging move.
///
/// Bulbapedia - Stench
///
[Script(ScriptCategory.Ability, "stench")]
public class Stench : Script, IScriptOnSecondaryEffect
{
///
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
if (move.Battle.Random.GetInt(100) >= 10)
return;
move.Battle.EventHook.Invoke(new AbilityTriggerEvent(move.User));
target.Volatile.Add(new FlinchEffect());
}
}