using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
///
/// Prankster is an ability that gives priority to status moves.
///
/// Bulbapedia - Prankster
///
[Script(ScriptCategory.Ability, "prankster")]
public class Prankster : Script, IScriptChangePriority
{
///
public void ChangePriority(IMoveChoice choice, ref sbyte priority)
{
if (choice.ChosenMove.MoveData.Category == MoveCategory.Status && priority != sbyte.MaxValue)
priority++;
}
}