using PkmnLib.Dynamic.Models;
namespace PkmnLib.Dynamic.Events;
///
/// Event triggered when a Pokemon is healed.
///
public class HealEvent : IEventData
{
///
public HealEvent(IPokemon pokemon, uint previousHealth, uint newHealth)
{
Pokemon = pokemon;
PreviousHealth = previousHealth;
NewHealth = newHealth;
}
///
/// The Pokemon that was healed.
///
public IPokemon Pokemon { get; }
///
/// The previous health of the Pokemon.
///
public uint PreviousHealth { get; }
///
/// The new health of the Pokemon.
///
public uint NewHealth { get; }
///
public EventBatchId BatchId { get; init; } = new();
}