using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "disable")]
public class Disable : Script, IScriptOnSecondaryEffect
{
///
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = move.User.BattleData;
if (battleData == null)
return;
if (target.Volatile.Contains())
{
move.GetHitData(target, hit).Fail();
return;
}
var lastMove = target.BattleData?.LastMoveChoice;
if (lastMove == null)
{
move.GetHitData(target, hit).Fail();
return;
}
// If the last move was struggle, the move fails and no disable is applied.
if (target.Library.MiscLibrary.IsReplacementChoice(lastMove))
{
move.GetHitData(target, hit).Fail();
return;
}
var lastMoveName = lastMove.ChosenMove.MoveData.Name;
target.Volatile.Add(new DisableEffect(lastMoveName));
}
}