using PkmnLib.Plugin.Gen7.Scripts.Utils;

namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;

[Script(ScriptCategory.Pokemon, "charge_bounce")]
public class ChargeBounceEffect : Script
{
    private readonly IPokemon _owner;

    public ChargeBounceEffect(IPokemon owner)
    {
        _owner = owner;
    }

    /// <inheritdoc />
    public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
    {
        var opposingSideIndex = (byte)(_owner.BattleData?.SideIndex == 0 ? 1 : 0);
        choice = TurnChoiceHelper.CreateMoveChoice(_owner, "bounce", opposingSideIndex, position);
    }

    /// <inheritdoc />
    public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
    {
        if (!executingMove.UseMove.HasFlag("hit_flying"))
            block = true;
    }

    /// <inheritdoc />
    public override void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
    {
        if (!move.UseMove.HasFlag("effective_against_fly"))
            damage *= 2;
    }
}